rendering equation造句
例句与造句
- True photorealism occurs when the rendering equation is closely approximated or fully implemented.
- The view factors are used as coefficients in a linear system of rendering equations.
- The physical basis for the rendering equation is the law of conservation of energy.
- Note that a solution to the rendering equation is the function L _ o.
- Solving the rendering equation for any given scene is the primary challenge in realistic rendering.
- It's difficult to find rendering equation in a sentence. 用rendering equation造句挺难的
- Mathematically, in order to evaluate the rendering equation, one must evaluate several integrals.
- "' Fireflies "'are numerical instabilities in solving the rendering equation.
- The rendering equation and its use in computer graphics was presented by James Kajiya in 1986.
- Implementing the rendering equation gives true photorealism, as the equation describes every physical effect of light flow.
- Path Tracing was introduced then as an algorithm to find a numerical solution to the integral of the rendering equation.
- These contributions include : Gouraud shading, the Phong reflection model, the Phong shading method, and the rendering equation.
- At this point, the rendering equation is used to calculate the surface radiance leaving the point of intersection in the direction of the ray that struck it.
- Metropolis Light Transport is an unbiased method that, in some cases ( but not always ), converges to a solution of the rendering equation faster than other unbiased algorithms such as path tracing or bidirectional path tracing.
- Also in the field of realistic rendering, the general rendering equation of David Immel and James Kajiya was developed in 1986-an important step towards implementing global illumination, which is necessary to pursue photorealism in computer graphics.
- Unlike path tracing, bidirectional path tracing, volumetric path tracing and Metropolis light transport, photon mapping is a " biased " rendering algorithm, which means that averaging many renders using this method does not converge to a correct solution to the rendering equation.
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